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public interface TextureCache
Method Summary | |
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void |
clear()
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boolean |
contains(Object key)
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com.sun.opengl.util.texture.Texture |
get(Object key)
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long |
getCapacity()
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long |
getFreeCapacity()
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long |
getLowWater()
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int |
getNumObjects()
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long |
getUsedCapacity()
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void |
put(Object key,
com.sun.opengl.util.texture.Texture texture)
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void |
remove(Object key)
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void |
setCapacity(long newCapacity)
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void |
setLowWater(long loWater)
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Method Detail |
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void clear()
boolean contains(Object key)
com.sun.opengl.util.texture.Texture get(Object key)
long getCapacity()
long getFreeCapacity()
long getLowWater()
int getNumObjects()
long getUsedCapacity()
void put(Object key, com.sun.opengl.util.texture.Texture texture)
void remove(Object key)
void setCapacity(long newCapacity)
void setLowWater(long loWater)
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